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Problem-Solving Sites
Teachers: Students can select a problem, print it, and solve it.
Math Stories -
MathStories.com has over 15,000 interactive and non-interactive NCTM compliant math word problems for children to enjoy! (Username: smart) (Password: x)
Grade 2 Problem Solver Notebook (only accessible from RES)
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Practice Math Facts
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Topic/Media |
Smart Board |
Web Sites |
Videos |
GWM
Includes
Math Chat/BLM/SB |
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Topic 1 - Reviewing Number and Time Concepts
1.1: Counting and Writing Numbers
1.2: Interpreting Two-Digit Numbers
1.3: Writing Numbers on a Number Track
1.4: Comparing Two-Digit Numbers
1.5: Working with Coins
1.6: Counting by 2s, 5s, and 10s
1.7: Classifying Numbers as Odd or Even
1.8: Telling the Time
1.9: Solving Problems Involving Time
1.10: Analyzing Data about the Months
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Even/Odd Sort
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Grid boxes for counting
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Blank Number line
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Topic 2 - Addition and Subtraction Strategies
2.1 Addition
2.2: Creating and Solving Addition Problems
2.3: Extending the “Count-On” Strategy
2.4: Reviewing the “Use a Double” Strategy
2.5: Reviewing the Concept of Subtraction
2.6: Extending the “Count-Back” Strategy
2.7: Relating Addition and Subtraction
2.8: Working with Fact Families
2.9: Subtracting to Find a “Missing Addend”
2.10: Subtracting to Find a Difference
2.11: Extending Difference Subtraction
2.12: Solving Story Problems
2.13: Solving More Sophisticated Problems
2:14: Working Back from a Given “Answer”
2.15: Comparing Data in a Graph
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Counting on
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Counting back
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Fact Families Tree
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Story Problem Frame
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Topic 3 – Measurement & Geometry
3.1: Identify Measurable Attributes
3.2: Measuring Length with multiple copies of nonstandard units of the
3.3: Measuring with Inches
3.4: Introducing the Foot and the Yard
3.5: Solving Problems that Involve Length
3.6: Measuring with a Meter stick
3.7: Measuring with Centimeter Cubes
3.8: Measuring with a Centimeter Ruler
3.9: Relating Centimeters to the Meter
3.10: Identifying and Describing 2-D Shapes
3:11: Identifying Parallel Lines
3.12: Comparing 2-D Shapes
3.13: Sorting and Classifying 2-D Shapes
3.14: Identifying and Describing 3-D Shapes
3.15: Identifying Faces, Edges, and Vertices
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Measurement Practice Meters ~ lining up a ruler (Select measurement from the menu to get to the activity. There are a few measurement activities here that are very good.
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Rainforest
FOR SHAPES AND LINES DISCUSSION
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Topic 4 – Numbers to 1,000 and Number Patterns
4.1: Investigating Place-Value Patterns
4.2: Working with Growing Patterns
4.3: Introducing the Number Line
4.4: Regrouping: Trading 1 Ten for 10 Ones
4.5: Regrouping: Trading 10 ones for 1 ten
4.6: Building a Picture of 100
4.7: Working with Multiples of 100
4.8: Making Hundreds, Tens, and Ones
4.9: Identifying Three-Digit Numbers
4.10: Reading and Writing 3-Digit Numbers
4.11: Focusing on Numbers with 1 Ten
4.12: Comparing Three-Digit Numbers
4.13: Ordering Three-Digit Numbers
4.14: Focusing on Place Value
4.15: Locating “Tens” on a Number Line
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Add Five for Fuel -Add 5 units of fuel to each ship that lands at your refuelling base.
Lesson 4.5 PLACE VALUE Tool to Exchange
Places on a Grid
Lesson 4.8 – 4.10 Rainforest
GO TO PLACE VALUE
Lesson 4.13 Rainforest
GO TO ORDERING
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Topic 5 – Adding & Subtracting 2-Digit Numbers
5.1: Reviewing the “Use Ten” Strategy
5.2: Relating Addition and Subtraction
5.3: Thinking Addition to Subtract
5.4: Exploring Methods for Addition
5.5: Investigating Addition Patterns
5.6: Finding Parts Equal to a Given Total
5.7: Adding a Multiple of Ten
5.8: Adding Two-Digit Numbers
5.9: Solving Addition Problems
5.10: Subtracting a Multiple of Ten
5.11: Subtracting Two-Digit Numbers
5.12: Investigating Subtraction Patterns
5.13: Subtracting to Find a Difference
5.14: Regrouping to Help Subtract
5.15: Deciding Whether to Add or Subtract
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Review the strategies
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Topic 6 – Working with Money, Time and Data
6.1: Reviewing Amounts to 99¢
6.2: Introducing the $1 Bill
6.3: Making Change
6.4: Solving Problems Involving Rates
6.5: Investigating the Duration of Events
6.7: Telling the Time
6.8: Relating Analog and Digital Times
6.9: Analyzing and Comparing Data
6.10: Making a Line Plot
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Port Jefferson Ferry~
This is a great time schedule to use to
read a chart
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Topic 7: More Measurement and Geometry
7.1: Finding and Describing Symmetry
7.2: Creating Symmetrical Shapes
7.3: Combining 2-D Shapes
7.4: Taking 2-D Shapes Apart
7.5: Making Tessellations
7.6: Investigating Area
7.7: Measuring the Area of a Rectangle
7.8: Exploring Flips, Turns, and Slides
7.9: Working with Perspective
7.10: Describing Direction and Distance
7.11: Introducing the Pound and Kilogram
7.12: Comparing Weights Shown on a Graph
7.13: Introducing the Ounce
7.14: Relating Units of Capacity
7.15: Solving Problems Involving Capacity
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TOPIC 8: PLACE VALUE – NUMBERS TO 1,000
8.1: Counting by 20s, 25s, and 50s
8.2: Reviewing 3-Digit Numbers
8.3: Reading and Writing 3-Digit Numbers
8.4: Focusing on Place Value
8.5: Solving Place-Value Problems
8.6: Comparing 3-Digit Numbers
8.7: Ordering 3-Digit Numbers
8.8: Working with Place Value
8.9: Counting On and Back by Tens
8.10: Rounding to the Nearest 10 or 100
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TOPIC 9: MORE ADDITION & SUBTRACTION OF 2-DIGIT NUMBERS
9.1: Adding 3 or More Numbers
9.2: Adding to Find the Perimeter
9.3: Adding Multiples of Ten
9.4: Reviewing Addition Strategies
9.5: Adding with Regrouping
9.6: Introducing the Addition Algorithm
9.7: Using the Addition Algorithm
9.8: Estimating Sums
9.9: Reviewing Subtraction Strategies
9.10: Subtracting with Regrouping
9.11: Introducing the Subtraction Algorithm
9.12: Using the Subtraction Algorithm
9.13: Subtracting from a Multiple of Ten
9-14: Solving Subtraction Problems
9.15: Deciding Whether to Add or Subtract
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TOPIC 10: FRACTIONS, PROBABILITY, AND TIME
10.1: Reviewing One-Half and One-Fourth
10.2: Describing Parts of a Whole
10.3: Introducing Fraction Notation
10.4: Using Fraction Notation
10.5: Interpreting Fraction Notation
10.6: Finding a Fraction of a Group
10.7: Comparing Fractions
10.8: Exploring Equivalence
10.9: Solving Problems Involving Fractions
10.10: Measuring to the Nearest Half-Inch
10.11: Analyzing Outcomes of a Spinner
10.12: Predicting Outcomes of a Spinner
10.13: Reading “Quarter-Past/To” Times
10.14: Relating Minutes and Quarter Hours
10.15: Solving Problems that Involve Time
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TOPIC 11: MULTIPLICATION AND DIVISION CONCEPTS
11.1: Reviewing Equal-Groups Language
11.2: Solving Problems about Equal Groups
11.3: Describing Arrays
11.4: Introducing the x sign
11.5: Using the “Turnaround” Idea
11.6: Relating Area and Multiplication
11.7: Solving Multiplication Problems
11.8: Developing Strategies for x2 Facts
11.9: Developing Strategies for x5 Facts
11.10: Working wit Equal Groups
11.11: Dividing Between Two
11.12: Dividing Among More than Two
11.13: Investigating Remainders
11.14: Solving Problems Involving Division
11.5: Relating Multiplication and Division
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TOPIC 12: WORKING WITH NUMBERS TO 1,000
12.1: Adding Two-Digit Numbers
12.2: Subtracting Two-Digit Numbers
12.3: Deciding Whether to Add or Subtract
12.4: Adding - Totals Greater than 100
12.5: Adding Three-Digit Numbers
12.6: Adding – Regrouping Tens
12.7: Adding – Regrouping Tens or Ones
12.8: Subtracting Three-Digit Numbers
12.9: Subtracting – Regrouping Tens
12.10: Subtracting – Regrouping Tens or Ones
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Ann & Addem’s Dartboard Game
Sums Stacker
Connect Sums
Techno Tortoise
Number Jump
Powerlines
Circle 21
Count Hoot’s Number Games
Add It Up
Alien Addition
Addition Eaters
Sum Sense
Jet Ski
Island Chase
Place Value Eaters
Lifeguards
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